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	<title>Gaming in the Media Blog</title>
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	<description>Exploring how gaming connects to the wider world</description>
	<pubDate>Mon, 14 Apr 2008 15:26:11 +0000</pubDate>
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		<title>Links - 4/14/08</title>
		<link>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-04-14_55</link>
		<comments>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-04-14_55#comments</comments>
		<pubDate>Mon, 14 Apr 2008 15:26:11 +0000</pubDate>
		<dc:creator>Latoya Peterson</dc:creator>
		
		<category><![CDATA[News]]></category>

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		<description><![CDATA[Geeksugar - Dangerous High School Girls in Trouble
Sure, the game is exceedingly simple and not necessarily challenging, but it&#8217;s awesome. Set in a 1920s high school, the characters are Clara Bow and Marlene Dietrich look alikes in flapper dresses and other &#8217;20s couture, and the whole game is set to a fabulous ragtime soundtrack.
Girl in [...]]]></description>
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		<title>Links - 3/31/08</title>
		<link>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-03-31_54</link>
		<comments>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-03-31_54#comments</comments>
		<pubDate>Mon, 31 Mar 2008 21:09:04 +0000</pubDate>
		<dc:creator>Latoya Peterson</dc:creator>
		
		<category><![CDATA[News]]></category>

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		<description><![CDATA[Girl in the Machine - The Flower Girl

While FFVII doesn&#8217;t have a job system per se, Aeris is clearly the party&#8217;s standard white mage, complete with staff and restorative Limit Break. While the conventional female character locked into the healer role tends to annoy me, this works in context. Aeris is balanced out by not [...]]]></description>
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		<title>Links - 3/26/08</title>
		<link>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-03-26_53</link>
		<comments>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-03-26_53#comments</comments>
		<pubDate>Wed, 26 Mar 2008 21:07:41 +0000</pubDate>
		<dc:creator>Latoya Peterson</dc:creator>
		
		<category><![CDATA[News]]></category>

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		<description><![CDATA[VideoGamesBlogger - Wii Fit Release Date is May 19th&#8230;
The exercise videogame Wii Fit was announced to have a release date in America on May 19th, 2008. The tentative European release date is a little earlier on April 25th, 2008. It will be priced under $100. There are also over 10 games in development that take [...]]]></description>
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		<title>Links - 3/14/08</title>
		<link>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-03-14_52</link>
		<comments>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-03-14_52#comments</comments>
		<pubDate>Fri, 14 Mar 2008 15:49:51 +0000</pubDate>
		<dc:creator>Latoya Peterson</dc:creator>
		
		<category><![CDATA[News]]></category>

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		<description><![CDATA[PlayGirlz Gaming Blog - 21 Hardest Nintendo Titles
Descending the circles of nostalgic gaming hell isn’t always pleasant, so be forewarned that reading the article could bring back unpleasant memories of tears, fits of anger, and cursing. It seemed like the article wanted to start on Metal Gear Solid, but got confused and talked about Metal [...]]]></description>
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		<item>
		<title>Links - 3/10/2008</title>
		<link>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-03-10_51</link>
		<comments>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-03-10_51#comments</comments>
		<pubDate>Mon, 10 Mar 2008 18:08:34 +0000</pubDate>
		<dc:creator>Latoya Peterson</dc:creator>
		
		<category><![CDATA[News]]></category>

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		<description><![CDATA[Gamasutra - Microsoft Excel: Revolutionary 3-D Game Engine?
 It is understood that Excel is an all-round office tool, but probably it is unknown that it has a bunch of features that makes Excel a high-class 3D graphics engine.
In this article I will demonstrate Excel&#8217;s arithmetical facilities, the embedded rendering subsystems (there are two of them!) [...]]]></description>
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		<title>Links - 3/5/08</title>
		<link>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-03-05_50</link>
		<comments>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-03-05_50#comments</comments>
		<pubDate>Wed, 05 Mar 2008 15:08:23 +0000</pubDate>
		<dc:creator>Latoya Peterson</dc:creator>
		
		<category><![CDATA[News]]></category>

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		<description><![CDATA[Gamasutra - The Art of Games
I’ve heard countless calls over the years, often with good and pure intentions, that “Games are games, and we should keep them that way.”
While I fully understand and support that games are a wonderful play pastime, and that gameplay and fun are the beating heart of our business, I find [...]]]></description>
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		<title>Links - 2/29/08</title>
		<link>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-02-29_49</link>
		<comments>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-02-29_49#comments</comments>
		<pubDate>Fri, 29 Feb 2008 15:27:42 +0000</pubDate>
		<dc:creator>Latoya Peterson</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[fun &amp; random]]></category>

		<category><![CDATA[international]]></category>

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		<description><![CDATA[Heroine Sheik - Sadism in Surgery Games (aka Blood and Guts FTW)
Surgery games, specifically the Trauma Center series for the Wii and DS, are based on the idea that it’s fun to save people. Sew them up, make them better, be happy. But the fact is, before we pseudo-surgeons can save people, we have to [...]]]></description>
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		<title>Links for 2/27/08</title>
		<link>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-02-27_47</link>
		<comments>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-02-27_47#comments</comments>
		<pubDate>Wed, 27 Feb 2008 18:54:49 +0000</pubDate>
		<dc:creator>Latoya Peterson</dc:creator>
		
		<category><![CDATA[News]]></category>

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		<description><![CDATA[Play Girlz Gaming Blog - Who&#8217;s Hot in Game Development
Just in case you have nothing better to spend your time on this weekend, Next-Generation has put together an excellent Top 100 list that could expand your gaming horizons. Their Hot 100 Developers 2008 “represents the commercial realities of the products released last year or in [...]]]></description>
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		<title>Blogs To Watch - Mighty Ponygirl&#8217;s Feminist Gamers</title>
		<link>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-02-26_48</link>
		<comments>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-02-26_48#comments</comments>
		<pubDate>Tue, 26 Feb 2008 19:05:41 +0000</pubDate>
		<dc:creator>Latoya Peterson</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[fun &amp; random]]></category>

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		<description><![CDATA[The Feminist Gamers blog is a must read for everyone who has ever picked up a controller.
Mighty Ponygirl and her squad routinely provide on point analysis to the quickie posts that populate current gaming blogs. Here are three of my current favorites:
Sony Proves the Existence of the Rare Female Gamer
Wow! Looks like the girl gamer [...]]]></description>
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		<item>
		<title>Links - 2/25/08</title>
		<link>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-02-25_46</link>
		<comments>http://mediablog.theirisnetwork.org/archives/latoya-peterson/2008-02-25_46#comments</comments>
		<pubDate>Mon, 25 Feb 2008 17:22:41 +0000</pubDate>
		<dc:creator>Latoya Peterson</dc:creator>
		
		<category><![CDATA[News]]></category>

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		<description><![CDATA[GeekSugar - Are You a Casual Gamer?
Interesting poll and responses from over a hundred (mostly female) gamers.
Heroine Sheik - Sex with a Wii-Mote: At Least I&#8217;m Not the Only One Who Thinks This Way
Back in 2006 I reported on the shaky (sorry) phenomenon of players using the vibration in their video game controllers for masturbation. [...]]]></description>
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