Okay, I’ll admit I’ve been viewing the spin placed on the Wii with some amusement.
Family friendly?
So what does that make other consoles, like the PS3 and X-box 360? Teen friendly? Disgruntled cube worker who wants to frag people in Halo to deal with corporate stress friendly? Whatever.
A console is the tool you use to play games. You, the gamer, select what you want to play. Simple right? I can play family friendly games on a Sony. I could exclusively play Metroid on my Wii.
I’ve been ignoring the “family fun” label that Wii receives in the media, but this article from USA Today almost made me roll off the bed. (Hat Tip to GamePolitics).
Check the headline: Nintendo Wii takes a murderous turn
(Say it with me now: dun dun DUN! *dramatic music crescendo*).
The article opens:
In a video game universe, the pairings do not get much stranger than this: family-friendly Nintendo and controversial video game developer Rockstar.
The horror title Manhunt 2 ($30-$40) will hit stores on Halloween for Nintendo Wii and Sony’s PlayStation 2. Since the Wii version uses the motion-sensitive controllers, it literally gives players the hands of a killer. Manhunt 2 was originally rated Adults Only — equivalent to an X in films — and now carries an M for mature audiences (17 and up).
Interesting how they compare the Adults Only to an X rating (which was phased out in the 90s in favor of the rating NC-17). X ratings tend to carry a pornographic connotation …so what is USA Today trying to insinuate here?
The article goes on to say:
“It is a technological fit, and the gameplay works,” says Newsweek’s N’gai Croal. “But culturally, it’s not a fit.”
Nintendo doesn’t need to expand its user base to help the Wii continue to outsell its pricier and technologically superior competitors. Since launching in November, Nintendo has sold 4 million Wiis; in the same time, Microsoft has sold 3 million Xbox 360s and Sony 1.75 million PS3s, according to market tracking firm The NPD Group.
Uh…what about maintaining the market of gamers that grew up with Nintendo? You know, those of us who are over 20 years of age that still have Mario memories but more developed more mature tastes?
Manhunt 2 is simply the most radical example of Nintendo’s ongoing strategy to provide “a breadth of games of all story lines and all genres,” she says.
A flood of new Wii titles is on the way, including Super Mario Galaxy (Nov. 12), horror game Resident Evil: Umbrella Chronicles (Nov. 13) and Super Smash Bros. Brawl (Dec. 3).
But Manhunt 2 goes the furthest. Players take the role of a psychiatric escapee who has murderous rages as he tries to uncover his past. On the Wii, players physically make killing motions with the controllers — slashing for stabs and lifting to strangle — rather than simply pushing buttons. Rockstar’s goal is to put players in the horror genre in ways that films like Saw or Hostel cannot.
“It’s a different level of engagement in video games,” says Rockstar’s Rodney Walker. “You can literally experience the emotional responses of the character.”
Since the last paragraph probably has concerned parents already dashing off letters to their Congressional representatives, I am pretty sure that the next two paragraphs will be ignored:
The Entertainment Software Ratings Board tagged Manhunt 2 with the Adults Only rating in June, essentially banning the game. Microsoft, Nintendo and Sony do not permit AO games to be made for their consoles, and many retailers will not stock AO titles. Rockstar changed the game and resubmitted it to earn an M rating.
Walker concedes that some might be turned off by the game. “But what about other people who should have a choice whether or not to play it?” he says.
Thank goodness for common sense. The Wii can be a family friendly console. Here’s how: do not buy your 9 year old a copy of Manhunt. Buy all the other age appropriate games. But do not buy them that.
Personally, I am outraged at the parents in this case. You control your child’s consumption. Even with teenagers who may be earning money independently, parents still can exercise veto power over things they feel are inappropriate. So why is there such a strong push for game markers/legislators/console designers to reign in children?
Parents: can you leave my games alone please?
Police your children - not the gaming industry.